While I do see CNN and supervised learning well worth of being used for music, it is much more difficult to come up with something that resembles the third step in AlphaGo: generating millions of random ‘games’ (simphonies) with their own label (good music/bad music) to train an ‘intuitive’ network.
Adversarial generative networks give you a good objective if you want to take a purely supervised approach.
Adversarial generative networks give you a good objective if you want to take a purely supervised approach.