Interesting thought, but use of randomness in adversarial games is a very old idea, and applies to CDT just as well as other decision theories. It IS part of strategies to defeat prediction, but it’s not Newcomb-like.
Interesting thought, but use of randomness in adversarial games is a very old idea, and applies to CDT just as well as other decision theories. It IS part of strategies to defeat prediction, but it’s not Newcomb-like.