Based on how stuck-in-the-past all these wizards are, and how stable the Laws of Magic seem to be, you don’t expect that wizard strategies/spell selection/how a duel works/what each spell does should change over time—the only differences you expect between duels are what spells each wizard brought and what the mana levels were.
To clarify, this part of the post is intended as an out-of-game statement to players. Mana levels are different between duels, but nothing other than mana levels should change between duels—the rules of the duels remain the same. You don’t need to worry about ‘what if the rules of duels changed over time’, ‘what if a better version of this spell was developed halfway through the dataset’, etc.
The rules don’t change over time, but what if on...the equivalent of the summer solstice, fire spells get +1 fire mana or something. i.e, periodic behavior. Wait, I misread that. I meant more like, rules might be different, say, once every hundred years (anniversary of something important) - like there’s more duels that day, so you might have to fight multiple opponents, or something.
This is a place where people might look at the game flux, and go ‘the rules don’t change’.
To clarify, this part of the post is intended as an out-of-game statement to players. Mana levels are different between duels, but nothing other than mana levels should change between duels—the rules of the duels remain the same. You don’t need to worry about ‘what if the rules of duels changed over time’, ‘what if a better version of this spell was developed halfway through the dataset’, etc.
I was thinking
The rules don’t change over time, but what if on...the equivalent of the summer solstice, fire spells get +1 fire mana or something. i.e, periodic behavior. Wait, I misread that. I meant more like, rules might be different, say, once every hundred years (anniversary of something important) - like there’s more duels that day, so you might have to fight multiple opponents, or something.
This is a place where people might look at the game flux, and go ‘the rules don’t change’.