My main claim is that the activity of doing user interviews is very similar to the experience of doing Circling.
As far as the claim goes of getting better at UX design: UX of things were mental habits matter a lot. It’s not as relevant to where you place your buttons but it’s very relevant to designing mental intervention in the style that CFAR does.
Evidence is great, but we have little controlled studies of Circling.
My main claim is that the activity of doing user interviews is very similar to the experience of doing Circling.
This is not an interesting claim. Ok, it’s ‘very similar’. And what of it? What follows from this similarity? What can we expect to be the case, given this? Does skill at Circling transfer to skill at conducting user interviews? How, precisely? What specific things do you expect we will observe?
Evidence is great, but we have little controlled studies of Circling.
So… we don’t have any evidence for any of these claims, in other words?
As far as the claim goes of getting better at UX design: UX of things were mental habits matter a lot. It’s not as relevant to where you place your buttons but it’s very relevant to designing mental intervention in the style that CFAR does.
I don’t think I quite understand what you’re saying, here (perhaps due to a typo or two). What does the term ‘UX’ even mean, as you are using it? What does “designing mental intervention” have to do with UX?
My main claim is that the activity of doing user interviews is very similar to the experience of doing Circling.
As far as the claim goes of getting better at UX design: UX of things were mental habits matter a lot. It’s not as relevant to where you place your buttons but it’s very relevant to designing mental intervention in the style that CFAR does.
Evidence is great, but we have little controlled studies of Circling.
This is not an interesting claim. Ok, it’s ‘very similar’. And what of it? What follows from this similarity? What can we expect to be the case, given this? Does skill at Circling transfer to skill at conducting user interviews? How, precisely? What specific things do you expect we will observe?
So… we don’t have any evidence for any of these claims, in other words?
I don’t think I quite understand what you’re saying, here (perhaps due to a typo or two). What does the term ‘UX’ even mean, as you are using it? What does “designing mental intervention” have to do with UX?