DragonBox has been mentioned on this site a few times, so I figured that people might be interested knowing in that its makers have come up with a new geometry game, Elements. It’s currently available for Android and iOS platforms.
DragonBox Elements takes its inspiration from “Elements”, one of the most influential works in the history of mathematics.Written by the Greek mathematician Euclid, “Elements” describes the foundations of geometry using a singular and coherent framework. Its 13 volumes have served as a reference textbook for over 23 centuries. The book also introduced the axiomatic method, which is the system of argumentation that forms the basis for the scientific method we still use today. DragonBox Elements makes it possible for players to master its essential axioms and theorems after just a couple of hours playing!
Geometry used to be my least favorite part of math and as a result, I hardly remember any of it. Playing this game with that background is weird: I don’t really have a clue of what I’m doing or what the different powers represent, but they do have a clear logic to them, and now that I’m not playing, I find myself automatically looking for triangles and quadrilaterals (had to look up that word!) in everything that I see. Plus figuring out what the powers do represent makes for an interesting exercise.
I’d be curious to hear comments from anyone who was already familiar with Euclid before this.
Not an expert, but Euclid made some mistakes, like using superposition to prove some theorems. I’m curious how they handle those. (e.g. I think Euclid attempted to prove side-angle-side congruence, but Hilbert had to include it as an axiom.)
DragonBox has been mentioned on this site a few times, so I figured that people might be interested knowing in that its makers have come up with a new geometry game, Elements. It’s currently available for Android and iOS platforms.
Geometry used to be my least favorite part of math and as a result, I hardly remember any of it. Playing this game with that background is weird: I don’t really have a clue of what I’m doing or what the different powers represent, but they do have a clear logic to them, and now that I’m not playing, I find myself automatically looking for triangles and quadrilaterals (had to look up that word!) in everything that I see. Plus figuring out what the powers do represent makes for an interesting exercise.
I’d be curious to hear comments from anyone who was already familiar with Euclid before this.
Not an expert, but Euclid made some mistakes, like using superposition to prove some theorems. I’m curious how they handle those. (e.g. I think Euclid attempted to prove side-angle-side congruence, but Hilbert had to include it as an axiom.)