You should specify both payoffs. Otherwise, it is hard to compare to the real PD.
It doesn’t actually matter. We already know Omega’s strategy choice, and it can’t be changed.
Yes, but it doesn’t make sense to call it prisoners dilemma if it doesn’t fit that payoff matrix.
It is half of an iterated PD, and the other half is invisible to you.
I guess you refer to the class of games having a payoff matrix. I was referring to a specific instance. See https://www.lesswrong.com/posts/KwbJFexa4MEdhJbs4/classifying-games-like-the-prisoner-s-dilemma
You should specify both payoffs. Otherwise, it is hard to compare to the real PD.
It doesn’t actually matter. We already know Omega’s strategy choice, and it can’t be changed.
Yes, but it doesn’t make sense to call it prisoners dilemma if it doesn’t fit that payoff matrix.
It is half of an iterated PD, and the other half is invisible to you.
I guess you refer to the class of games having a payoff matrix. I was referring to a specific instance. See https://www.lesswrong.com/posts/KwbJFexa4MEdhJbs4/classifying-games-like-the-prisoner-s-dilemma