In your example, you setup the galaxy to care more about losing a leaf than gaining one (which is fine!), hence triggering the “you can only lose as much as you can gain”.
But within these constraints, there is no reason to suspect one player will come out ahead.
In your example, you setup the galaxy to care more about losing a leaf than gaining one (which is fine!), hence triggering the “you can only lose as much as you can gain”.
But within these constraints, there is no reason to suspect one player will come out ahead.