Haven’t really thought about it until now, but I’ll assume that Finite is a brute-force method requiring strength proportional to the original spell to cancel (so a Transfiguration that takes minutes would require a mass casting to cancel, perhaps) and sometimes won’t work at all, while specialized counter-jinx just works if the caster has sufficient strength to cast it.
Depends… if the original spell took time/effort due to it being, well, for lack of a better word “delicate”, then finite should work easily on it, while a simple spell that you can just pump more and more power into should require a really strong finite to cancel.
Haven’t really thought about it until now, but I’ll assume that Finite is a brute-force method requiring strength proportional to the original spell to cancel (so a Transfiguration that takes minutes would require a mass casting to cancel, perhaps) and sometimes won’t work at all, while specialized counter-jinx just works if the caster has sufficient strength to cast it.
Depends… if the original spell took time/effort due to it being, well, for lack of a better word “delicate”, then finite should work easily on it, while a simple spell that you can just pump more and more power into should require a really strong finite to cancel.
At least, that’s how I’d imagine it.