The AIs develop as NPCs in virtual worlds, which humans take no issue with today. This is actually a very likely path to developing AGI...
I think this is one of many possible paths, though I wouldn’t call any of them “likely” to happen—at least, not in the next 20 years. That said, if the AI is an NPC in a game, then of course it makes sense that it would harness the game for its CPU cycles; that’s what it was built to do, after all.
“about as well”. Human verbal communication bandwidth is at most a few measly kilobits per second.
Right, but my point is that communication is just one piece of the puzzle. I argue that, even if you somehow enabled us humans to communicate at 50 MB/s, our organizations would not become 400000 times more effective.
There are at least two human organizations that have the potential to accomplish this already
Which ones ? I don’t think that even WW3, given our current weapon stockpiles, would result in a successful destruction of all plant life. Animal life, maybe, but there are quite a few plants and algae out there. In addition, I am not entirely convinced that an AI could start WW3; keep in mind that it can’t hack itself total access to all nuclear weapons, because they are not connected to the Internet in any way.
If human labor is the cheapest option, then they can simply employ humans.
But then they lose their advantage of having zero employee costs, which you brought up earlier. In addition, whatever plans the AIs plan on executing become bottlenecked by human speeds.
On the other hand, once we have superintelligence then advanced robotics is almost a given.
It depends on what you mean by “advanced”, though in general I think I agree.
we could run an AGI on a current cluster of perhaps 10-100 high end GPUs of today
I am willing to bet money that this will not happen, assuming that by “high end” you mean something like Nvidia’s Geforce 680 GTX. What are you basing your estimate on ?
I think this is one of many possible paths, though I wouldn’t call any of them “likely” to happen—at least, not in the next 20 years. That said, if the AI is an NPC in a game, then of course it makes sense that it would harness the game for its CPU cycles; that’s what it was built to do, after all.
Right, but my point is that communication is just one piece of the puzzle. I argue that, even if you somehow enabled us humans to communicate at 50 MB/s, our organizations would not become 400000 times more effective.
Which ones ? I don’t think that even WW3, given our current weapon stockpiles, would result in a successful destruction of all plant life. Animal life, maybe, but there are quite a few plants and algae out there. In addition, I am not entirely convinced that an AI could start WW3; keep in mind that it can’t hack itself total access to all nuclear weapons, because they are not connected to the Internet in any way.
But then they lose their advantage of having zero employee costs, which you brought up earlier. In addition, whatever plans the AIs plan on executing become bottlenecked by human speeds.
It depends on what you mean by “advanced”, though in general I think I agree.
I am willing to bet money that this will not happen, assuming that by “high end” you mean something like Nvidia’s Geforce 680 GTX. What are you basing your estimate on ?