Deus Ex: Human Revolution is very good fiction, but is only contingently pro-transhumanist. The choices of the player can make the protagonist (who is involuntarily made into a transhuman by his employer following a catastrophic “workplace accident”) appear more or less friendly to different factions (some of which are “pro-human”, transhumanist, or neutral).
Human Revolution focuses explicity on the social effects of uneven distrubution of augmentations. The poor—even much of the middle class—don’t and can’t get augmentations in HR unless they commit crimes to raise the funds or live with incredibly inferior augmentations, and the augmentations also require regular doses of an expensive drug to avoid rejection. There’s a lot going on in HR to make the argument against augmentations plausible, some of which doesn’t map well onto any real-world transhumanist stuff that’s brewing.
Deus Ex: Human Revolution is very good fiction, but is only contingently pro-transhumanist. The choices of the player can make the protagonist (who is involuntarily made into a transhuman by his employer following a catastrophic “workplace accident”) appear more or less friendly to different factions (some of which are “pro-human”, transhumanist, or neutral).
Human Revolution focuses explicity on the social effects of uneven distrubution of augmentations. The poor—even much of the middle class—don’t and can’t get augmentations in HR unless they commit crimes to raise the funds or live with incredibly inferior augmentations, and the augmentations also require regular doses of an expensive drug to avoid rejection. There’s a lot going on in HR to make the argument against augmentations plausible, some of which doesn’t map well onto any real-world transhumanist stuff that’s brewing.