I can think of ways to simulate those quite easily. It does involve cheating with the environment, but not really cheating with any minds. Mostly the same kinds of tricks mentioned in Eliezers “that’d it take to make me belive 2+2=3” article.
Like, for example, deforming the tiling pattern constantly so that it was always the right type of angles and side lengths where the eyes were looking, and stopping the motion detection from going of on those changes. Or have the stairs tile exactly, just snap people on them up in exact increments of tiles, and again doing clever things with the way motion is detected in the eye.
The pentagons are doable, if you’re willing to cheat, but the spiral staircase is harder; spiral staircases appear to lift things but actually don’t. What would an optical illusion that was true be like? How do you build Penrose steps in 3d?
I can think of ways to simulate those quite easily. It does involve cheating with the environment, but not really cheating with any minds. Mostly the same kinds of tricks mentioned in Eliezers “that’d it take to make me belive 2+2=3” article.
Like, for example, deforming the tiling pattern constantly so that it was always the right type of angles and side lengths where the eyes were looking, and stopping the motion detection from going of on those changes. Or have the stairs tile exactly, just snap people on them up in exact increments of tiles, and again doing clever things with the way motion is detected in the eye.
The pentagons are doable, if you’re willing to cheat, but the spiral staircase is harder; spiral staircases appear to lift things but actually don’t. What would an optical illusion that was true be like? How do you build Penrose steps in 3d?
Inception sort of almost pulled it of.
Nah, that scene only works from the right angle.