I was just trying to make the point that the bredth of available options doesn’t actually mean real world control.
Imagine a game where 11 people each take a turn to play in order. Each person can play either a 1 or a 0. Each player can see the moves of all the previous players. If the number of 1′s played is odd, everyone wins a prize. If you aren’t the 11′th player, it doesn’t matter what you pick, all that matters is whether or not the 11′th player wants the prize. (Unless all the people after you are going to pick their favourite numbers, regardless of the prize, and you know what those numbers are.
I was just trying to make the point that the bredth of available options doesn’t actually mean real world control.
Imagine a game where 11 people each take a turn to play in order. Each person can play either a 1 or a 0. Each player can see the moves of all the previous players. If the number of 1′s played is odd, everyone wins a prize. If you aren’t the 11′th player, it doesn’t matter what you pick, all that matters is whether or not the 11′th player wants the prize. (Unless all the people after you are going to pick their favourite numbers, regardless of the prize, and you know what those numbers are.