I’m glad you found the first section obvious—I do, too, but I’ve gotten some pushback in this very community when posting the idea in an open thread a few months back. I think there are many people for whom the idea is non-obvious. (Also, I probably presented it better this time around.)
Note that the first point applies both to “things your brain thinks are generally enjoyable” and “end-values in your utility function”, though games in which you should change the latter can get pretty contrived.
I’m glad you found the first section obvious—I do, too, but I’ve gotten some pushback in this very community when posting the idea in an open thread a few months back. I think there are many people for whom the idea is non-obvious. (Also, I probably presented it better this time around.)
Note that the first point applies both to “things your brain thinks are generally enjoyable” and “end-values in your utility function”, though games in which you should change the latter can get pretty contrived.
I’m glad you stuck around for the later sections!
FWIW I found that section fairly obvious and found the disclaimers slighlty surprising.