“Brier scoring” is not a very natural scoring rule (log scoring is better; Jonah and Eliezer already covered the main reasons, and it’s what I used when designing the Credence Game for similar reasons). It also sets off a negative reaction in me when I see someone naming their world-changing strategy after it. It makes me think the people naming their strategy don’t have enough mathematician friends to advise them otherwise… which, as evidenced by these comments, is not the case for CFAR ;) Possible re-naming options that contrast well with “signal boosting”
“Brier scoring” is not a very natural scoring rule (log scoring is better; Jonah and Eliezer already covered the main reasons, and it’s what I used when designing the Credence Game for similar reasons). It also sets off a negative reaction in me when I see someone naming their world-changing strategy after it. It makes me think the people naming their strategy don’t have enough mathematician friends to advise them otherwise… which, as evidenced by these comments, is not the case for CFAR ;) Possible re-naming options that contrast well with “signal boosting”
Score boosting
Signal filtering
Signal vetting
Got any that contrast with “raising awareness” or “outreach”?
“Accuracy-boosting” or “raising accuracy”?
Brainstormy words in that corner of concept-space:
Raising the sanity waterline
Downstream effects
Giving someone a footstool so that they can see for themselves, instead of you telling them what’s on the other side of the wall
Critical masshivemind Compounding thinktank intelligenceDoing thinks better
[switches framing]
Signal boosting means sending more signal so that you it arrives better on the other side. There’s more ways of doing so though;
Noise reduction
(The entire big field of) error correction methods
Specifying the signal’s constraints clearly so that the other side can run a fit to it
Stop sending the signal and instead build the generator on the other side