Whenever you become better at executing successful strategies in-game, you’re improving your instrumental rationality concerning your goal of “beating the game”. Already. As is. Probabilities don’t need to be explicitly stated, and typically aren’t.
Yes, of course. But the OP basically wanted to gamify teaching rationality, in particular by providing immediate feedback to decisions in a game setting. What I am saying is that modifying an FPS game so that specific rationality challenges (which reflect what you want to teach) result in gaining or losing power-ups is much easier than setting up a many-people physical game.
It would become easier, I agree. It would also lose a lot of what makes real, physical things special. Why do people still play actual board games made of cardboard, or bother to meet face to face? A lot of the rationality involved would probably be figuring out through facial expression and vocal intonation whether or not you can trust someone, and this is nearly impossible in a nonphysical context.
Things become much easier if you drop the “physical” constraint.
A basic example would be the ability to gain power-ups by demonstrating rationality in some Quake/Unreal FPS environment.
Whenever you become better at executing successful strategies in-game, you’re improving your instrumental rationality concerning your goal of “beating the game”. Already. As is. Probabilities don’t need to be explicitly stated, and typically aren’t.
Yes, of course. But the OP basically wanted to gamify teaching rationality, in particular by providing immediate feedback to decisions in a game setting. What I am saying is that modifying an FPS game so that specific rationality challenges (which reflect what you want to teach) result in gaining or losing power-ups is much easier than setting up a many-people physical game.
It would become easier, I agree. It would also lose a lot of what makes real, physical things special. Why do people still play actual board games made of cardboard, or bother to meet face to face? A lot of the rationality involved would probably be figuring out through facial expression and vocal intonation whether or not you can trust someone, and this is nearly impossible in a nonphysical context.