I think the higher HP value does a great job of reducing the effect of randomness. You can see red/blue has dropped significantly while blue/green has emerged as probably the best combination against a random opponent. The biggest surprise to me in all of this is how well the blue sword does; it seems so “average”.
Just did another trial with initial HP set to 1 million (still 30 iterations). Took a while. Results:
I think the higher HP value does a great job of reducing the effect of randomness. You can see red/blue has dropped significantly while blue/green has emerged as probably the best combination against a random opponent. The biggest surprise to me in all of this is how well the blue sword does; it seems so “average”.