Can all the TDT variants adopt a common strategy, but with different execution results, depending on source-code self-inspection and sim-inspection? Can that approach really work in general without creating CliqueBots? Don’t know yet without detailed analysis.
Another issue is that Omega is not obliged to reveal the source-code of the sim; it could instead provide some information about the method used to generate / filter the sim code (e.g. a distribution the sim was drawn from) and still lead to a well-defined problem. Each TDT variant would not then know whether it was the sim.
I’m aiming for a follow-up article addressing this strategy (among others).
Can all the TDT variants adopt a common strategy, but with different execution results, depending on source-code self-inspection and sim-inspection?
This sounds equivalent to asking “can a turing machine generate non-deterministically random numbers?” Unless you’re thinking about coding TDT agents one at a time and setting some constant differently in each one.
I’m thinking hard about this one…
Can all the TDT variants adopt a common strategy, but with different execution results, depending on source-code self-inspection and sim-inspection? Can that approach really work in general without creating CliqueBots? Don’t know yet without detailed analysis.
Another issue is that Omega is not obliged to reveal the source-code of the sim; it could instead provide some information about the method used to generate / filter the sim code (e.g. a distribution the sim was drawn from) and still lead to a well-defined problem. Each TDT variant would not then know whether it was the sim.
I’m aiming for a follow-up article addressing this strategy (among others).
This sounds equivalent to asking “can a turing machine generate non-deterministically random numbers?” Unless you’re thinking about coding TDT agents one at a time and setting some constant differently in each one.