I don’t understand exactly how that experiment is supposed to work.
Right now, I’m trying to work on a programming exercise for class, but I’m also interested in playing Civ4. So are you suggesting that I, say, play Civ4 for an hour, then try the programming again?
If so, I have done that before (many times) and it doesn’t work. I’ll just end up spending all of my time today playing and when I try to get the exercise done in the evening or tomorrow, it will be equally hard. (Unless I indulge so much that I get sick of it and doing anything else becomes more desirable.)
Right now, I’m trying to work on a programming exercise for class, but I’m also interested in playing Civ4. So are you suggesting that I, say, play Civ4 for an hour, then try the programming again?
For one hour? You can do that? Don’t you want just one more turn?
(Personally I never played Civ 4 per se. I played the Fall From Heaven mod. Evil game.)
Well, I have successfully played Civ while studying for an exam. Play a turn, do a problem (and let the AI do its turn), repeat. Works surprisingly well, especially with Civ5 and its sluggish AI. I’d recommend using two different locations and removing any chair or other comfortable arrangement at the Civ machine. A little workout every time limits the willingness to start world wars.
Well, I have successfully played Civ while studying for an exam. Play a turn, do a problem (and let the AI do its turn), repeat. Works surprisingly well, especially with Civ5 and its sluggish AI. I’d recommend using two different locations and removing any chair or other comfortable arrangement at the Civ machine.
I’ve had some luck using Civ turns as a prompt to do mundane cleaning. Surprisingly effective! :)
A little workout every time limits the willingness to start world wars.
How does that work? Oh, you mean you make the civ playing time into a form of excercise so you become reluctant to make your turns last a long time, as is the case in world wars. I suppose this could be combined this with some core building or stretching exercises during the “Civ” phase for extra willpower managing convenience.
That’s it. I have some cleaning up to do this afternoon. I’m going to find a copy of Civ, install it and report back with my success story. :P
I don’t understand exactly how that experiment is supposed to work.
Right now, I’m trying to work on a programming exercise for class, but I’m also interested in playing Civ4. So are you suggesting that I, say, play Civ4 for an hour, then try the programming again?
If so, I have done that before (many times) and it doesn’t work. I’ll just end up spending all of my time today playing and when I try to get the exercise done in the evening or tomorrow, it will be equally hard. (Unless I indulge so much that I get sick of it and doing anything else becomes more desirable.)
For one hour? You can do that? Don’t you want just one more turn?
(Personally I never played Civ 4 per se. I played the Fall From Heaven mod. Evil game.)
Well, I have successfully played Civ while studying for an exam. Play a turn, do a problem (and let the AI do its turn), repeat. Works surprisingly well, especially with Civ5 and its sluggish AI. I’d recommend using two different locations and removing any chair or other comfortable arrangement at the Civ machine. A little workout every time limits the willingness to start world wars.
I’ve had some luck using Civ turns as a prompt to do mundane cleaning. Surprisingly effective! :)
How does that work? Oh, you mean you make the civ playing time into a form of excercise so you become reluctant to make your turns last a long time, as is the case in world wars. I suppose this could be combined this with some core building or stretching exercises during the “Civ” phase for extra willpower managing convenience.
That’s it. I have some cleaning up to do this afternoon. I’m going to find a copy of Civ, install it and report back with my success story. :P
How many turns of Civ4 can you get through in an hour, anyway.