You aren’t expected to have hacker (in the original meaning of the word) kind of fun in such games.
You can be expected to have that kind of fun, but only in the better sorts of games. I’m thinking particularly of games like Minecraft where, after mastering the game’s own systems, the player’s next activity is “write some neat game systems of your own and share them around so other people can expand their experiences”.
You can be expected to have that kind of fun, but only in the better sorts of games. I’m thinking particularly of games like Minecraft where, after mastering the game’s own systems, the player’s next activity is “write some neat game systems of your own and share them around so other people can expand their experiences”.