It’s not. Apparently I somehow replied to the wrong post… It’s actually aimed at sufferer’s comment you were replying to.
I don’t suppose there’s a convenient way to move it? I don’t think retracting and re-posting would clean it up sufficiently, in fact that seems messier.
I think the weakest link here is human response to the AI revealing it can be deceptive. There is absolutely no guarantee that people would act correctly under these circumstances. Human negligence for a long enough time would eventually give the AI a consistent ability to manipulate humans.
I also agree that simulating relationships makes sense as it can happen in “AI time” without having to wait for human response.
The other reservations seem less of an issue to me...
That game theory knowledge coupled with the most basic knowledge about humans is insufficient to cleverly manipulate them is clear to me. I don’t see how these things can be combined in this way, or why the AI would choose to be particularly careful (it doesn’t know what it should be careful about). I’d love to see a plausible line of thought by which the AI would try and succeed in deceiving humans at the get-go point without exposing its intentions.
A stack trace reader or an equivalent monitoring system is something you implement externally without telling the AI about it. Sure, if it’s powerful enough it will mislead or disable it; but while it has no knowledge of it, and no knowledge on what sort of operations it should mask, it has no means of doing so. (If it encrypts everything it does, somehow fearing any monitoring, that is in itself cause for concern).
To put this into an analogy: You can feed a surveillance camera a repeating loop, but not if you don’t know that the camera exists. If you suspect it exists, you still don’t know where; so you don’t know which approach to take so as to remain undetected.