Right now it doesn’t make sense; it is better to let the current owners keep improving their AIs.
Only if alignment progress keeps up with or exceeds AI progress, and you thus expect a controllable AI you can take over to do your bidding. But isn’t all the evidence pointing towards AI progress >> alignment progress?
So much +1 on this.
Also, I’ve played a ton of games, and in the last few years started helping a bit with playtesting them etc. And I found it striking how games aren’t inherently intuitive, but are rather made so via strong economic incentives, endless playtests to stop players from getting stuck, etc. Games are intuitive for humans because humans spend a ton of effort to make them that way. If AIs were the primary target audience, games would be made intuitive for them.
And as a separate note, I’m not sure what the appropriate human reference class for game-playing AIs is, but I challenge the assumption that it should be people who are familiar with games. Rather than, say, people picked at random from anywhere on earth.