It seems to me that the comments in code provide “visible thoughts” for what the programmer intends. What do you hope to learn from training language models on thought-annotated dungeons that you couldn’t learn from language models that have already been trained on commented code?
It seems to me that the comments in code provide “visible thoughts” for what the programmer intends. What do you hope to learn from training language models on thought-annotated dungeons that you couldn’t learn from language models that have already been trained on commented code?