So… how would you design an exercise to teach Checking Consequentialism?
I would check to see if such a thing already exists or if there are people who have experience designing such things. I know of a Belgian non-profit ‘Center for Informative Games’ that not only rents games designed to teach certain skills but will also help you create your own.
From their site: On request C.I.S. develops games for others. The applicant provides the content of the game, while C.I.S. develops the conceptual and game technical part to perfection. The applicant has the opportunity to attend some game tests and to redirect when necessary.
They also offer coaching if you want to work on your own: Do you want to create a game concept on your own, but you don’t know where to start? No worries C.I.S. can give you a hand. During a number of concrete working sessions C.I.S. facilitates your development. In between sessions the applicant continues the work to, finally, end up with a solid game.
I have enjoyed their games in the past and can attest to their quality. The obvious problem is that it’s a purely Belgian organization and the ‘search’ function only works with Dutch words. However if you want to check them out I’d be happy to act as a go-between. Since a couple of months there is even a Brussels LW meetup, I’m certain I could get a couple of members to help in the production process (again, if this seems interesting)
So… how would you design an exercise to teach Checking Consequentialism?
I would check to see if such a thing already exists or if there are people who have experience designing such things. I know of a Belgian non-profit ‘Center for Informative Games’ that not only rents games designed to teach certain skills but will also help you create your own.
From their site: On request C.I.S. develops games for others. The applicant provides the content of the game, while C.I.S. develops the conceptual and game technical part to perfection. The applicant has the opportunity to attend some game tests and to redirect when necessary.
They also offer coaching if you want to work on your own: Do you want to create a game concept on your own, but you don’t know where to start? No worries C.I.S. can give you a hand. During a number of concrete working sessions C.I.S. facilitates your development. In between sessions the applicant continues the work to, finally, end up with a solid game.
I have enjoyed their games in the past and can attest to their quality. The obvious problem is that it’s a purely Belgian organization and the ‘search’ function only works with Dutch words. However if you want to check them out I’d be happy to act as a go-between. Since a couple of months there is even a Brussels LW meetup, I’m certain I could get a couple of members to help in the production process (again, if this seems interesting)