Polar caps and glaciers. Albedo change sets a high barrier for new growth when gone.
When getting to know a sect you can be in any social relation to them. At some point you will settle in one of two very distinct states. Entering isn’t too hard. Exiting has a very high ‘activation energy’.
Acquired taste preferences (coffee or tea) seem to be bistable. (I’d guess many habits are)
I’ve thought before about onboarding new users to an app in a similar way to #2.
#3 ties nicely to the “mental mountains” model—in particular, we might guess that psychedelics lower the “hump” between two stable states, so it’s easier to switch tastes/habits.
I mean I’ve thought about it in a similar way—i.e. there’s a state where users are basically “in” the app and use it regularly, and a state where they’re not, similar to how people are “in” a group or not. And there’s an activation energy required to go in either direction—e.g. an app might have an onboarding flow that’s a pain in the ass, or leaving it might require finding a substitute and moving your content over. Though the activation energy to leave an app is a lot lower than the activation energy to leave a sect.
Polar caps and glaciers. Albedo change sets a high barrier for new growth when gone.
When getting to know a sect you can be in any social relation to them. At some point you will settle in one of two very distinct states. Entering isn’t too hard. Exiting has a very high ‘activation energy’.
Acquired taste preferences (coffee or tea) seem to be bistable. (I’d guess many habits are)
I’ve thought before about onboarding new users to an app in a similar way to #2.
#3 ties nicely to the “mental mountains” model—in particular, we might guess that psychedelics lower the “hump” between two stable states, so it’s easier to switch tastes/habits.
How would that app work? In what way similar? I am failing to see the part worth emulating in my example.
I will definitely read this. I’ve been trying to find these kinds of preferences in myself for some time.
I mean I’ve thought about it in a similar way—i.e. there’s a state where users are basically “in” the app and use it regularly, and a state where they’re not, similar to how people are “in” a group or not. And there’s an activation energy required to go in either direction—e.g. an app might have an onboarding flow that’s a pain in the ass, or leaving it might require finding a substitute and moving your content over. Though the activation energy to leave an app is a lot lower than the activation energy to leave a sect.