vast computation some of which is applied to ancestral simulations
I agree that a successful post-human world would probably involve a large amount[1] of resources spent on simulating (or physically instantiating) things like humans engaging in play, sex, adventure, violence, etc. IOW, engaging in the things for which Evolution installed Shards in us. However, I think that is not the same as [whatever Evolution would care about, if Evolution could care about anything]. For the post-human future to be a success from Evolution’s perspective, I think it would have to be full of something more like [programs (sentient or not, DNA or digital) striving to make as many copies of themselves as possible].
(If we make the notion of “DNA” too broad/vague, then we could interpret almost any future outcome as “success for Evolution”.)
For the post-human future to be a success from Evolution’s perspective, I think it would have to be full of something more like [programs (sentient or not, DNA or digital) striving to make as many copies of themselves as possible].
Any ancestral simulation will naturally be full of that, so it boils down to the simulation argument.
I agree that a successful post-human world would probably involve a large amount[1] of resources spent on simulating (or physically instantiating) things like humans engaging in play, sex, adventure, violence, etc. IOW, engaging in the things for which Evolution installed Shards in us. However, I think that is not the same as [whatever Evolution would care about, if Evolution could care about anything]. For the post-human future to be a success from Evolution’s perspective, I think it would have to be full of something more like [programs (sentient or not, DNA or digital) striving to make as many copies of themselves as possible].
(If we make the notion of “DNA” too broad/vague, then we could interpret almost any future outcome as “success for Evolution”.)
a large absolute amount, but maybe not a large relative amount.
Any ancestral simulation will naturally be full of that, so it boils down to the simulation argument.