Hmm, I see how that would happen with other architectures, but I’m a bit confused how this is O(n2) here? Andromeda has the weight updates computed by a single server (MemoryX) and then distributed to all the nodes. Wouldn’t this be a one-to-many broadcast with O(n) transmission time?
Hmm, I see how that would happen with other architectures, but I’m a bit confused how this is O(n2) here? Andromeda has the weight updates computed by a single server (MemoryX) and then distributed to all the nodes. Wouldn’t this be a one-to-many broadcast with O(n) transmission time?
You’re completely right, I don’t know how I missed that, I must be more tired than I thought I was.