I agree. I think the argument in the OP fails to account for how dramatically uncool VR is, especially when it tries to come into the work place. Everyone thinks VR is cool when it’s a fun toy doing neat stuff. If you had to wear a VR headset all day for work, though, most people who aren’t already a certain kind of nerd will balk. This means that, like bringing computers and other tech into the workplace, it’ll likely take a decade or more for the transition to happen.
I think I agree with your technological argument, but I’d take your 6 months and 2.5 years and multiply them by a factor of 2-4x.
Party of it is likely that we are conceiving the scenarios a bit differently. I might be including some additional practical considerations.
I agree. I think the argument in the OP fails to account for how dramatically uncool VR is, especially when it tries to come into the work place. Everyone thinks VR is cool when it’s a fun toy doing neat stuff. If you had to wear a VR headset all day for work, though, most people who aren’t already a certain kind of nerd will balk. This means that, like bringing computers and other tech into the workplace, it’ll likely take a decade or more for the transition to happen.