Depends on the tech. A lot of AR involves putting a camera on VR goggles, and piping the digital image onto VR screens. So while you may be looking at the real world, you’re looking at a low-res, pixelated, fixed-focal-distance, no-peripheral-vision, sweaty, god-rays version of it.
There are versions of AR that function more like a heads up display. I cannot speak from personal experience, but my understanding is that they still have issues:
Depends on the tech. A lot of AR involves putting a camera on VR goggles, and piping the digital image onto VR screens. So while you may be looking at the real world, you’re looking at a low-res, pixelated, fixed-focal-distance, no-peripheral-vision, sweaty, god-rays version of it.
There are versions of AR that function more like a heads up display. I cannot speak from personal experience, but my understanding is that they still have issues:
https://arstechnica.com/gadgets/2022/10/microsoft-mixed-reality-headsets-nauseate-soldiers-in-us-army-testing/