Make the game end when the clock runs over, or when the snitch is caught, whichever is sooner. And make the snitch worth ~half the typical point spread of a match.
Nope. Make it worth zero points. This keeps it’s importance, but changes the job of the seeker. Behind, “Run interference”, ahead, “catch snitch”. But mostly, having one is still daft.
Make the game end when the clock runs over, or when the snitch is caught, whichever is sooner. And make the snitch worth ~half the typical point spread of a match.
Nope. Make it worth zero points. This keeps it’s importance, but changes the job of the seeker. Behind, “Run interference”, ahead, “catch snitch”. But mostly, having one is still daft.