In Drawback Chess, each player gets a hidden random drawback, and the drawbacks themselves have ELOs (just like the players). As players’ ratings converge, they’ll end up winning about half the time, since they’ll get a less stringent drawback than their opponent’s.
The game is pretty different from ordinary chess, and has a heavy dose of hidden information, but it’s a modern example of fluid handicaps in the context of chess.
In Drawback Chess, each player gets a hidden random drawback, and the drawbacks themselves have ELOs (just like the players). As players’ ratings converge, they’ll end up winning about half the time, since they’ll get a less stringent drawback than their opponent’s.
The game is pretty different from ordinary chess, and has a heavy dose of hidden information, but it’s a modern example of fluid handicaps in the context of chess.