Yeah. I reject it. If you’re any good at remapping your utility function after perspective shifts (“rescuing the utility function”), then, after digesting many worlds, you will resolve that being dead in all probable timelines is pretty much what death really is, then, and you have known for a long time that you do not want death, so you don’t have much use for quantum suicide gambits.
Yeah. I reject it. If you’re any good at remapping your utility function after perspective shifts (“rescuing the utility function”), then, after digesting many worlds, you will resolve that being dead in all probable timelines is pretty much what death really is, then, and you have known for a long time that you do not want death, so you don’t have much use for quantum suicide gambits.