Good points. Then I think you want to market to / pursued parents. They want their children to be good at resisting bad deals, but wise in how they exercise their power over others.
I think for adults there’s also a huge pitch for this being a new type of game: cooperative and competitive at the same time. Play it your way. (And learn how that works out).
You might actually want to make it a tiny bit more competitive to entice people who think cooperative games are dull. It would be easy to put the points on the same scale by looking at average scores of different roles over just a few sessions. There still wouldn’t be one winner, but it would make it more of a challenge to improve your own play and play better than others. Challenge is motivating.
Good points. Then I think you want to market to / pursued parents. They want their children to be good at resisting bad deals, but wise in how they exercise their power over others.
I think for adults there’s also a huge pitch for this being a new type of game: cooperative and competitive at the same time. Play it your way. (And learn how that works out).
You might actually want to make it a tiny bit more competitive to entice people who think cooperative games are dull. It would be easy to put the points on the same scale by looking at average scores of different roles over just a few sessions. There still wouldn’t be one winner, but it would make it more of a challenge to improve your own play and play better than others. Challenge is motivating.