First of all: thank you for setting up the problem, I had lots of fun!
This one reminded me a lot of D&D.Sci 1, in that the main difficulty I encountered was the curse of dimensionality. The space had lots of dimensions so I was data-starved when considering complex hypotheses (performance of individual decks, for instance). Contrast with Voyages of the Grey Swan, where the main difficulty is that broad chunks of the data are explicitly censored.
I also noticed that I’m getting less out of active competitions than I was from the archived posts. I’m so concerned with trying to win that I don’t write about and share my process, which I believe is a big mistake. Carefully composed posts have helped me get my ideas in order, and I think they were far more interesting to observers. So I’ll step back from active competitions for a bit. I’ll probably do the research summaries I promised, “Monster Carcass Auction”, “Earwax” (maybe?), then come back to active competitions.
First of all: thank you for setting up the problem, I had lots of fun!
This one reminded me a lot of D&D.Sci 1, in that the main difficulty I encountered was the curse of dimensionality. The space had lots of dimensions so I was data-starved when considering complex hypotheses (performance of individual decks, for instance). Contrast with Voyages of the Grey Swan, where the main difficulty is that broad chunks of the data are explicitly censored.
I also noticed that I’m getting less out of active competitions than I was from the archived posts. I’m so concerned with trying to win that I don’t write about and share my process, which I believe is a big mistake. Carefully composed posts have helped me get my ideas in order, and I think they were far more interesting to observers. So I’ll step back from active competitions for a bit. I’ll probably do the research summaries I promised, “Monster Carcass Auction”, “Earwax” (maybe?), then come back to active competitions.