This sounds awesome. It would be really cool if you could configure it so that identifying biases actually helps you to win by some tangible measure. For example, if figuring out a bias just meant that person stopped playing with bias (instead of drawing a new bias), figuring out biases would be instrumental in winning. The parameters could be tweaked of course (if people typically figure out the biases quickly, you could make it so they redraw biases several times). Or you could link drawing additional biases with the drawing of epidemic cards?
I have this terrifying vision of a version where it is biases—not diseases—which spread throughout the world, and whenever a player’s piece is in a city infected with a certain bias, they have to play with it...
A version of this game where you identify the biases of others but don’t announce it would result in this type of competition. You can manipulate the other players more easily when you’re aware of their biases.
I have this terrifying vision of a version where it is biases—not diseases—which spread throughout the world, and whenever a player’s piece is in a city infected with a certain bias, they have to play with it..
Possible Arkham Horror variant: each increase of the Terror Track or Doom Counters infects a player with a bias. Closing a gate gives each player a single opportunity to guess the bias of a freely chosen other player, with a correct guess removing the bias. Sealing a gate additionally allows for the removal of a single player’s bias, even if nobody guesses it right.
Alternatively, just let everyone make a single guess in the Movement Phase, as per the normal Biased Pandemic rules.
This sounds awesome. It would be really cool if you could configure it so that identifying biases actually helps you to win by some tangible measure. For example, if figuring out a bias just meant that person stopped playing with bias (instead of drawing a new bias), figuring out biases would be instrumental in winning. The parameters could be tweaked of course (if people typically figure out the biases quickly, you could make it so they redraw biases several times). Or you could link drawing additional biases with the drawing of epidemic cards?
I have this terrifying vision of a version where it is biases—not diseases—which spread throughout the world, and whenever a player’s piece is in a city infected with a certain bias, they have to play with it...
I think your terrifying vision sounds like a lot of fun.
A version of this game where you identify the biases of others but don’t announce it would result in this type of competition. You can manipulate the other players more easily when you’re aware of their biases.
Possible Arkham Horror variant: each increase of the Terror Track or Doom Counters infects a player with a bias. Closing a gate gives each player a single opportunity to guess the bias of a freely chosen other player, with a correct guess removing the bias. Sealing a gate additionally allows for the removal of a single player’s bias, even if nobody guesses it right.
Alternatively, just let everyone make a single guess in the Movement Phase, as per the normal Biased Pandemic rules.