In addition to your ideas, I would add long tales and chaotic systems. It’s hard to train an AI on 1,000,000 datapoints when the value function of the 1,000,001st datapoint could outweigh all the previous cumulative results.
To generalize this mathematically, a board game ought to have a value function that never converges no matter how many times you play the game.
In addition to your ideas, I would add long tales and chaotic systems. It’s hard to train an AI on 1,000,000 datapoints when the value function of the 1,000,001st datapoint could outweigh all the previous cumulative results.
To generalize this mathematically, a board game ought to have a value function that never converges no matter how many times you play the game.